Exploring an Unknown Cellular Environment
نویسندگان
چکیده
We investigate the exploration problem of a short-sighted mobile robot moving about in an unknown cellular room. In order to explore a cell, the robot must enter it. Once inside, the robot knows which of the 4 adjacent cells exist and which are boundary edges. The robot starts from a specified cell adjacent to the room’s outer wall; it visits each cell, and returns to the start. Our interest is in a short exploration tour, that is, in keeping the number of multiple cell visits small. For abitrary environments containing obstacles we provide a strategy producing tours of length S ≤ C + 12E +H−3, where C denotes the number of cells—the area—, E denotes the number of boundary edges—the perimeter—, and H is the number of obstacles.
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